![]() Move Distance: Selected: Move the status window this many pixels when the battler is selected for a skill or item target Move Distance: Active: Move the status window this many pixels when the battler is the active battler Gauge Width: How wide should the gauges of the windows be in pixels Gauge Height: How high should the gauges of the windows be pixels Position Enemies: Position enemy sprites on the screen using the formula below? This overrides the formula used in Yanfly's Core Engine and Row Formation so turn this off if you want to use those settings instead.Ĭeiling Distance: How many pixels from the top of the screen to leave as room for the status windows? Position Actors: Position actor sprites on the screen using the formula below? This overrides the formula used in Yanfly's Battle Engine Core and Row Formation so turn this off if you want to use those settings instead.įormula for X: Formula used for X screen positionįormula for Y: Formula used for Y screen position Plugin parameters can be changed to customize your battle's appearance. If you do not have this plugin, go here to download it from Yanfly's website: Plugin Parameters This plugin requires YEP Battle Engine Core because it uses a lot of functions from the Battle Engine Core to optimize and reduce the amount of lag produced by the battle system and to calculate the window positions. This is the FPS with the UI plugin at turn start This is the FPS without the UI plugin at turn start This plugin changes the times needed to update the status window and only when it needs to do so. This causes the game's FPS to drop a lot. Without this plugin, RPG Maker MV's battle system produces a lot of lag and uses too many resources by constantly redrawing the status window every turn. The status menu is also reworked to reduce the amount of lag produced by the game system. ![]() If you want to change your game screen's resolution, please use Yanfly's Core Engine plugin: I recommend a 16:9 screen ratio of roughly 1280x720 size. This plugin best works in a game with a higher resolution. The menus are placed towards the player's party to let the player focus their attention to the center of the screen instead of to the lower ledges of the screen. This is a RPG Maker MV plugin that changes the UI of the battle system to something more minimalistic. Note: This plugin is a part of the OctoPack Battler plugin set. Please keep in mind if you purchase this plugin, it will not deduct the price from the OctoPack Battler Sample Project if you wish to buy it later.
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